VERITY FOR patients

Gamification That Drives Engagement.

Points, streaks, badges, leaderboards, challenges, and real prizes. Verity applies the latest research and behavioral science behind motivation, turning engagement into something patients are excited about.

About Verity

Verity supports Behavioral Health organizations to improve retention, engagement, outcomes, and operational efficiency.

Game Mechanics with Clinical Purpose

Every point, streak, and level in Verity can be tied to a clinically meaningful behavior: attending sessions, completing exercises, checking in on medication, or general case management tasks. It's fun by design.

A Prize Shop Patients Actually Want

Points convert into real gift cards and prizes, from self-care items to STEM kits and board games. Tangible rewards make progress feel real. You can customize what prizes are available in the Verity Shop.

Friendly Competition, Healthy Motivation

De-identified scoreboards, team challenges, and tiered badges create positive social momentum without pressure or shame. Patients can compete solo or join a team, building connection alongside motivation.

Want To Learn More?

Book a Demo

How Verity Gamifies the Care Journey

A complete motivation engine, configurable by program, population, and care plan.

Quests & Challenges

Single and multi-level quests with escalating rewards plus daily, weekly, and monthly challenges.

Bonus Rounds

Variable rewards after each step drive better engagement and motivation.

Weekly Goal Setting

Patients set personalized weekly goals that build agency and earn bonus rewards for hitting them.

Redeemable Rewards

Gift cards and physical prizes, governed by clinic-configured policies and incentive caps.

Want To Learn More?

Book a Demo

Frequently Asked Questions

Is gamification in healthcare evidence-based?
Can clinics control the rewards?
Is it appropriate for youth and adult populations?